Friday, 30 December 2016

Universiy all Modules Update: Christmas Break #1

24-12-16
Hello The Christmas break is here!! But by no means do I get a break. 

I am planning to carry on with my work at a steady pace through the holidays. Yesterday I did a little bit of my business studies, planning on where my future is going to be to write up my business report. 

Today I am mainly spending a little time on my practical animation module as yesterday I put all my video reference together as a sort of live action animatic, it has become apparent 3 of my scenarios are over 2 minute long that is 6 minutes in total- this is way too long so I have to take a couple of days after Christmas to sort this out and re-tie them, just a quick re-jig of what I am doing. 

I have got a musician working on the music already he is currently having PC issues so I won’t get my music snippets until after my hand in. 
My plan for today is just start from the top and work my way down through everything that I have done, to see if I have missed anything. 

Being as it is Christmas Eve it think my dissertation will be neglected tonight, but I am not too worried, I have a pretty clear of which direction I am taking it, and it is coming together well. 

A couple of week’s back I was researching huts and cabins and I came across an artist, 
Richard Greaves the "Anarchitect" has been very influential on how I design the exterior of my witches hut, I don't even know if I will be using it for a scene but I still wanted to give her a place of being, to ground my character and build her up.  Read more about him here.





Friday, 2 December 2016

Final Film/ Show Reel!!

It is final film & show reel time and I am so excited !

For our final animation brief we have to make a film, pre-production- in great depth or a show reel.
I being the awkward soul I am, have opted for a series of mini scenario films that are art heavy as oppose to animation heavy. So I have a concoction of all the of the briefs!

While I do love animation and I do want to be an animator, I haven't lost sight that I want to be a comic book illustrator for a career, so I am making animated comic books for a part of my show reel/film to address both these sides of my passion.

I wanted to make a witch film earlier in the year, and now I have done extensive research into this topic and my project has now developed immensely from what I started with, it has taken upon many looks and I have taken on board many suggestions.

I hope to be collaborating a lot this year, people working on my film/show reel and myself working on others projects too.

Research for my character! 

Mavis, Hotel Transylvania
I have done a lot of research into my character, I did the early concepts of her around September time. The she was put on hold until a couple of weeks ago when I did some proper research into designing her.

I have taken some major inspiration from Mavis (Hotel Transylvania). I found Mavis while looking for inspiration for hair styles, although I didn't use her hair style I took inspiration from her body shape to create my character.


Artists and their styles that influenced me are Loish and Randy Bishop.

Loish, Drift. 
I love Loish's style, colour palette and textures,  I also love the line she uses creates energy in her work in contrast to how delicate the characters look. Her characters look anatomically correct and that is a look I hope to achieve in my project.
As Loish has done, I would also really like to do an animation test with an immense amount of detail, however it be very subtle like a blink or an eye glisten, maybe hair caught in a breeze.











Randy Bishop, 

Randy Bishop's ability to get a feel for a character is flawless, and I love how you can instantly look at one of his characters and know who they are. His line is a lot cleaner and his colour is more bold and simple than Loish's art.
His main inspiration for me is again, anatomy. But the facial features on his characters are so expressive, I hope to achieve this in my work.




Other key inspirations for my project is my love of sorcery and witchcraft, I have loved it ever since I was little. Obviously films like Harry Potter and Lord of the Rings were very infulencial on me, but a main inspiration for my film is The Dark Crystal and the concepts by Brian Frowd.
Blayne Fox

I have had other inspirations too, for the familiar I was inspired by Blayne Fox's entry to a character design competition. I love the idea of the cat being covered in eyes and I have seen it as a real challenge for my animation and redesign for my familiar.










Environment
Other inspirations: dark crystal - brian frowd








Inspiration for Hut Interior



I found a few interesting things for inside the witches hut on Pinterest, they were very inspirational, I hope to upload concept background sketches next week to show how I have implemented them.












In terms of backgrounds as a whole Kazuo Oga is personally my undisputed background genius, he is amazing. I do want a traditional look to my film even though it is being made mostly in a digital format. But if I can make background half as good as him I will be happy.
I hope to do some watercolour backgrounds soon I will upload in my next update.
In the mean time watch this sorcery.



Scenarios 
I plan on having 3 scenarios in my show reel as well as a few line tests, and walk cycles and possibly arcs. The 3 scenarios are going to be in different styles and software but all based in the same world- this is because the scenarios are longer and wouldn't leave me with any time to design more characters so I would like to stick to 2-3 characters for the scenarios, instead of having lots of short clips and lots of characters and be preproduction heavy as there is not a lot of time. 

Comic Scenario
I have a script, storyboard and rough thumbnails and animatic, i was going to do it in CelAction but my lecturers advised against it as it would take more time than I have to complete the scenario, mainly due to all the replacement shapes cutting into my time and the characters are very "human" as it was described and wouldn't have a good flow, it may seem floaty or clunky which isn't what I am going for for the comic book animation. Originally I took inspiration from the Watchmen Motion comic on YouTube, which I later found to be a bit too floaty for what I want to do: 




For the comic section I love the looks of Sandman by Neil Gaiman and Wytches Scott Snyder so my comic book is mainly going to art heavy, I am thinking of doing it in Adobe Animate and After Effects so I can get the multi-plane aspect nailed and mixed with some smooth and graceful animation. My preprodcution will include the usual character design, turnaround, and expression sheets but I need to make loads of textures to achieve that Wytches look. By and artist simply know as Jock 








I was also thinking of attempting to capture the style and finesse of J.H Williams' art work from Sandman. 




I have my thumbnails my storyboard is still rough but it is nearly there, I think it needs some tweaks and the other 2 storyboards should be finalised by next week. For now I have my very rough animatic for the comic book sequence, I will be introducing pops of colour in the final i am so excited to make this!! 



I think that is enough Information for this post I will upload most of my work in the next update, I want to get parts finalised before I show my progress. 

Friday, 11 November 2016

After Effects Hand in!

Hey!
I have just handed in my after effects projects.
The brief was to make an Advert for a chosen charity, I chose the Wale Air Ambulance.

Over all I think the project went ok, i did have some issue with time management- but in honesty i thought i would of gone as smoothly as my Flash project went. However After Effects was certainly more complicated to use.
I feel like 4 weeks would of been a good amount of time to get my head around the software and have a good final piece. Also a structure would of been nice to work to, being a newby to the software, for example: Week 1 ideas, week 2-3 preproduction and week 3 production.

I found it especailly hard to find a good source for industry research, i found a lot for live action film. I was perhaps looking in the wrong places. I would like to conduct more research into this once i have had a rest.

If i were to do it again i think i would refrain from using a character and focus more on facts and imagery. I would like to further this by doing my other charities; Save the Bees and Little Princess Trust.

If you want to help out that charities:
Wales Air Ambulance: Here
Save the Bees: Here 
Little Princess Trust: Here

I would just like to drop a bit of my process below:


















BRING ON THE NEXT PROJECT!!

Monday, 31 October 2016

After Effects Update: Dear Diary, I need a rest.

This is another "Dear Diary" rant. 

This past couple of weeks have been the most stressful in my life. I did touch on this in my last post.
However I have just had a weekend away from my screens and all university work, to do my seasonal job. It was actually a welcome relief- i thought i would absolutely hate going back to my job, but it was a different kind of stress, a more manageable kind of stress. The kind that you can actually do something about, rather than have it loom over you like a deadline. 

From the past couple of weeks and my obligatory weekend halt. I have realized I do actually need to stop and get away from all my work and screens when I feel them consuming me, or else i go into a cycle of just mentally torturing myself; tricking myself into believing I have been productive but really all i did was put the laundry on and draw a doodle. 

I have now put into my packed schedule Netflix, gaming and craft nights so I can just actually relax. Just designating a couple of hours of 'not work' i think will really help. Where as before I will be forever chipping away 24/7 at my work. 

In other news:
I have just handed in my draft Methodology and Literature review, which has given me more air to breathe. Although i think the draft is really bad and sketchy, i know I have at least made progress. The deadline was today. 

I have missed most of my Halloween celebrations due to work/deadlines. But there will be next year. 

Thursday, 20 October 2016

"Dear Diary..."

I just wanted to take a moment to step back from everything I have been doing since the start of the academic year for a small breather, to collect my thoughts.
This post is more of a 'dear diary' rant. Feel free to ignore.

I have been thinking long and hard about what I want to do for a career and it honestly terrifies me, I have always known I need to be in the art/media industry but I have these bouts (like I assume many other artists do) of feeling worthless and pathetic or just not good enough at what I do.

Today I have been to the first animation grill I have ever been too (an animation grill is place to get your work critiqued by people in industry and make connections).
I know this is where I belong, but perhaps in illustration or concept design. I don't feel I am ready yet to take the plunge into animation as a career, maybe I will when the year it up but that is quite a while away. I have also been contemplating doing a masters if I don't feel ready yet.

My first step is to get known; I need to make all my social media coherent and upload more of my work; nobody will know of me if I don't post it- kind of obvious, but I never really post much of my work. And I need to update my blogs consistently.

My second move will be building up my portfolio and show reel this year and taking things to the monthly grill. I am aiming to go under some major character development and just kind of pull my finger out and get stuff done!

To tie all this together I am sticking to a rigid timetable and hoping that it will pay off in the long run. To get on top of all my work that I have neglected doing so far, either through panicking about it or having no time in the day.

Recently my life has been very hectic and busy. The roller coaster that I am on feels like it is currently low and upside-down. It is just the usual things getting me down; finance and work getting on top of me and other none uni related issues. But I do tend to wallow in it and keep everything bottled up until I pop. I'm going to change it though, onward and upwards!

Righto, time to get some stuff done!

Sunday, 16 October 2016

Update #2 Business & Animation

Business
14-10-16



Animation
14-10-16
My projects is about 70% complete I started it today, i justa have a few more things to fix tomorrow and iam going to do all the coding tomorrow so i have time to fix it. However an issue i repeatedly keep bumping into, Flash (animate) keeps crashing and i have no idea why. I have nie folders, i don'tt have as musch stuff as other people, i know there is a lot going one but Flash should be more duarble than that surely.
todolist for tomorrow:



15-10-16
For context: I have a cat sat on a shelf, it has an on going animation of its tail swinging off the edge of the shelf on loop, i am trying to demonstrate that i can use the bone too (this project is about what you know not specifically the quality of the animation). Context-context: the Bone tool is pretty much what it says, you have an image, in this instance a tail and you can use the tool to put 'bones' inside the tail, this them makes it so yor static unanimated iamge felxible and you can then move it to and bend it to where you please as if it has bones and joints.
My issue: I have tried and tried and treid, to get eh bone tool to work today, what should of been a 5 miute job has turned into a 3 hour job and i just can't think what is wrong, i have checked every single thing for a mistake and there are none. It just doesn't want to work.
update on the chrashing software, it is getting beond rediculous now, it crashes every half an hour or so i'm glad it has the recovery function but it is so stupid, espcially when it takes longer than a minute to save. I just dont know what i am doing differntly to other people, as they dont seem to have that issue.
the only thin that iahve done differetnly on this one is have a bitmap fill (basically, a fill that is an image).

I am literally having a timeout to write this becuase I am so frustrate that teh bone tool simply won't work. I am going to give it ONE last try then i am animating it.

and another thing that is super getting on my nerve, even though it has just save my life, id auto save every five minutes!! please how do you turn it off!!!



Half an hour later, no ia m animating hte damn thing. bone tool you suck.

I have a strong opinion on Flash/Aniamte
most of it is bad, just to my experinece surrently, but i do see its potential and hope that iwill use it again in the not to distant furture, but it really has some issues that need attending.
I lovethe coding and especiall making custome cursors that is great! but there are the little things that need changing, maybe take a couple og leaves of other softwares books.

Google Doodle

Flash/Animate Research

Videos on Flash
·         annotated notes on the video and my own tests.







Written tutorials on Flash
30.9.16


Research on industry
Looking at flash in industry: a list of cartoons that have used flash.
 How else has flashed been used ?

Google Doodles
I have looked at lots of the creations on the google doodle page mainly for inspiration and what kind of interactions are generally in a google doodle. Although some are not Flash I found them super helpful for ideas
Day of the dead video…
This doodle is lots and lots of different animated doodles, just refresh the page to see the rest of them.
I love this one, it shows how much interaction Google allow. It is very fun and entertaining.

There are more inspiring doodles in the PowerPoint document, they are gifs so I couldn’t put them in a document and describe what I liked about them at the same time.

My Ideas

Storyboards/Thumbnails




Side not for self look up Yoann Lossel